Tag Archives: proudpine outpost

Class Mastery Customization

Class mastery was the most critical improvement in the Frontiers release. Characters became more customizable and for the first time, stood a chance soloing. Capped at 1500, a player had to spend at least 500 before spending 200 more to … Continue reading

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Qeynos Prison

To anyone who ever played during the first months of EQOA, the Qeynos Prison should bring back a ton of memories. For the WoW players, the Prison most closely reminds of the Defias fort in Hillsbrad. Yet, this was the … Continue reading

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Zombie Quest in Wymondham

This was the most money temporary quest they ever put out. You had to protect a guy from invading zombies and the reward was an item with 10 charges. When used, it placed a damage shield on your character that … Continue reading

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Siliskor, Vox, and Naggy… together?

Can someone explain to me what’s going on here? There’s a lot of the end game I never got to… but all together? Most likely, it’s just something that came after my time. Either way, it’s a good screenshot.

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EQOA content that was more of a pain than a pleasure: Lycanthropy

Notice the bearwere and lionwere forms. Lycanthropy was SOE’s last effort to stop losing players to its competitors. In June, 2004 it came almost 8 months after Frontiers and was sort of the last real expansion in the game. I’m … Continue reading

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Changes since ’05

I looked at this photo and am definitely glad to see that new content was added for epics. (At least I’m assuming that’s an epic). Also, I have no idea what robe that is or where it comes from but … Continue reading

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How I made money off of EQOA

Towards the end of my EQOA playing days, I began to look at the game as an opportunity to make a little bit of money. After all, I had already spent so much on monthly subscriptions and not to mention … Continue reading

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