I have started a new MMORPG. It’s called ArcheAge and it’s beautiful. I won’t spend too much time on it other than to say it’s so intricate that after about 30 hours of game time, I still have no idea what’s going on. I’m not even sure how crafting really works and it’s one of the main aspects of the game.
Before I chose ArcheAge, I looked through multiple sites and forums to find what other people were playing. I was given a cool site where you can input what you like in a game and it will filter through all titles, leaving only those that fit your criteria. After watching several YouTube gameplay videos, I settled on ArcheAge.
What went into that criteria is why I wanted to post this. Reading through comment after comment, article after article, what I find consistent in most gamers opinions out there is this: the older MMO’s got it right. I’m not sure if this is nostalgia, like saying “EQOA was my first love.” But after several weeks of playing ArcheAge, what I miss most was the simplicity.
If you go back through the posts I have written over the years, I have brought this up before. The art, the quests, the items, the outside elements of EQOA were all simple. Same can be argued about vanilla WoW, Lineage II, and Diablo III. It’s so counter-intuitive to traditional marketing of games that it doesn’t even sit right as I write this. Developers strive for complexity and depth in their games but as the readers of this blog know, quality over quantity is the winning strategy.