18 people said they’d pay $20 or more to play EQOA. I can’t help but wonder why SOE didn’t raise the subscription fee. Or maybe this is their plan all along? (Joke.)
I work in an industry bent on random extra charges that help drive revenue. SOE is not run by idiots so I’m curious for why they didn’t raise the sub fees. Could it be that they have too many products that target the same markets?