I just completed the 49 epic quest thanks to help from Wreck and Coolhandluk. Out of the 6 mobs I had to kill, 4 were easily soloable. In total, the quest took probably 2 hours and there was limited running. The only deaths were from pure stupidity rather than difficulty.
What I noticed is that this is completely opposite to armor quests. I never did the 50’s quests and rarely did the 40’s. A friend and I started the level 47 quest chain, got past the mino’s part and it had already been 3.5 hours! We weren’t even on the hardest part of Part 1 on the chain. To make it worse, Part 2 is the one that gives your new spell or ability. Oh, and there’s a Part 3 if you’re really in a masochistic mood.
While I think that quests should be challenging, it seems that most of the 40’s and 50’s quests are near impossible without a full group or a decked out 60 backing you up. What’s even more frustrating is the respawn times on most of these mobs is ridiculous. Some are around 30 minutes.
The path quest mobs, such as Para or the Unnamed King, drop 8-10 of the needed item. This is the same in WoW. If we had to wait around and kill Frostborn III 4x for a full group to move on in the quest, I would consider a lunch break in between each kill.
PS. I chose the alc gloves and continued on the AOE path. The quest reward xp, with the boon, was 180+ million, enough to give 5 full yellows.