What the F was SOE thinking when they designed KlickAnon, Neriak, Moradhim, and Highbourne?? No minimap, in-game map, or anything else to help a new player find their way out of those traps.
This was most annoying when you had to go fetch random items for the first 5 quests. Accidentally sold those spider eyes? Tough luck, son. Make your way back outside, if you can. Additionally, finding the coach master was like playing Where’s Waldo… except you were paying a monthly fee.
Kudos for the adventure, cursed for the time wasted trying to find the level 17 quest giver.
Don’t be fooled by how simple this map makes Klik look: