Classes and Groups

Classes were designed to play a particular role in an xp group.

  • Healer
  • Tank
  • DPS
  • Battery

This presented the problem of making full groups tough to find but I liked having a defined blueprint for a group.

Does anyone else remember the times where you would get 2 of the same category (besides dps) in a group and instantly someone else would complain and leave? The time spent waiting around on /lfg…

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About Stonee

EQOA blogger
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