Classes were designed to play a particular role in an xp group.
- Healer
- Tank
- DPS
- Battery
This presented the problem of making full groups tough to find but I liked having a defined blueprint for a group.
Does anyone else remember the times where you would get 2 of the same category (besides dps) in a group and instantly someone else would complain and leave? The time spent waiting around on /lfg…