Towards the end of my EQOA playing days, I began to look at the game as an opportunity to make a little bit of money. After all, I had already spent so much on monthly subscriptions and not to mention the other things that are needed to play this game.
Something to note, I started with $300.00.

Glyde from The Unnamed (Hodstock) wearing the Spectre robe.
How I made money:
- Buy the ALL/ALL CV robe (which I believe is now not tradeable) for $300.00 online off of playerauctions.com.
- Sell the robe in-game for 150 million tunar.
- Sell the tunar on playerauctions.com in 10 million tunar increments. 10m tunar went for $30.00.
- Total revenue of $450.00 with a net gain of $150.00.
Because of the constant demand for the limited CV robe, this was a process I could pull off for a few months straight. It wasn’t exactly part of the user agreement but that’s a risk I was willing to take.
Obviously the market on this has greatly declined given that some of these robes, if not all, are no-trade. However, it was crazy to think I might have been the only one pulling this. In the end, I ended up with $1,500 in profits.
When I got into WoW, I looked for similar cases where you could do this. Unfortunately the vast amount of servers, items, and bind-on-equip/bind-on-pickup completely eliminated the ability to replicate the process. Thus, the method I used was pretty much unique to EQOA.
Pingback: Diablo III went ahead and just did it. | Everquest Online Adventures
You were a lil bitch, Glyde 👏