Dreadnaughts were these giant skeletal centaurs that had to be “kited” in order to kill. If they slowed down or were stopped to melee, they would release a disease that pretty much wiped out everyone in the area.
Groups of 5-20 would get together and pretty much tag team these huge mobs. All for a single item that would allow the player to go to the Isle of Dread.
IoD was the first major, end-game expansion and at level 50, it took a ton of people to coordinate and kill a dreadnaught. Even at 60, it was still something that usually took multiple players.
With that said, it’s one of the funniest things to watch. Some jackass always cut in front of the dreadnaught just close enough for it to take a swing, wiping out the whole group. Moments like that were always the most entertaining to me and I usually contributed to the chat box with more haha’s, lol’s, and lmao’s — than anything beneficial.
If you have forgotten what the dreadnaught fun looked like, never got that far, or never played EQOA, here’s a video of it. Poorer quality but you get the gist. Again, notice the superior animation and rounded edges*: